IACET Blog

AR/VR: What's the difference for learning?

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How do you train for high-risk situations without putting your employees at risk? Introducing your employees to real-world situations in a safe, controlled environment is one of the best use-cases for augmented and virtual reality. Even low-risk, high-stress situations, like punching in the correct order on a point of sale system while an impatient line of customers forms, can be trained through a new reality.

Virtually Face-To-Face

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Remember the good old days when your team got to go to conferences in cool locations? (I don't either.)

Would you like to attend a virtual conference but are afraid that you would miss the camaraderie of a face-to-face (F2F) conference? Are you secretly curious about virtual conferences but feel like they just don’t count because they are…well, virtual?

Have you attended a virtual conference that just felt like a long Webinar with talking heads? Attending a virtual conference is much like attending a F2F conference but without the headaches of traveling.

Death Throes of the Training Video

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Virtual learning environments will be just as beneficial for adults as they are for kids. In fact, there’s a good chance that nearly every adult will engage in some sort of virtual education in the next fifteen years. I’m not talking about virtual higher education or continuing education courses, as awesome as those will be. Instead, I’m talking about training and how something that is often the bane of our professional lives might soon be one of its most exciting aspects.

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